AutoDesk StingRay Alternatives

AutoDesk StingRay

Description
AutoDesk StingRay is a game engine that comes with the support for Windows, Linux, PlayStation 4, PlayStation 3, Xbox 360, iOS and Android devices and uses Lua Scripting Language. It is developed by Autodesk with Bitsquid game engine in 2014. After a year Autodesk merges their technology with Bitsquid and produce a new game engine called AutoDesk’s StingRay that comes with all the features and compiling options for users who wanted to convert Revit Models into an interactive 3D experiences such as VR with a minimum of effort… read more
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Development

11 AutoDesk StingRay Alternatives & Similar Software

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Adventure Game Studio

Adventure Game Studio is an open-source development tool that is specially designed to create graphics adventure games. The solution aimed at intermediate level video game designers and combine integrated development environment for setting up most aspects of the game with the scripting language based on the C language to process the game logic.
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GDevelop

GDevelop is a cross-platform open-source game creator that is designed to be used by everyone no programming skills required. With the help of this solution, you can unleash your creativity and create any kind of game including puzzle, strategy, and shoot-em-up etc.
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Wick Editor

Wick Editor is a comprehensive free flash-like browser-based toolkit for creating small interactive things for the internet. With this solution, you can easily create, animation, video game and everything in between.
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Orx

Orx is an open-source, lightweight, portable, plugin-based and easy to use 2D-oriented video game engine design for professional game designers. The engine provides a complete game creation framework including a 3D scene graph;
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Unity

Unity is a world’s most leading cross-platform game engine by Unity Technologies introduced in 2005. The engine can be used to create both 3D and 2D games as well as simulations for its many platforms.
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Polycode

Polycode is the world’s most leading C++ and Lua framework for designing interactive applications. It is a free, open-source and cross-platform engine that comes with all the major tools and features.
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Stencyl

Stencyl is a video game development suite that helps developers to create 2D video games for mobile and computer devices. The solution is available for free, with select publishing options available for purchase.
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Godot Engine

Godot Engine is a 2D and 3D cross-platform compatible game engine that released as an open-source solution under the MIT license. The development environment runs on Windows, Mac OS, Linux and Haiku and can design video games targeting PC, web and phones.
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Urho3D

Urho3D is a free and lightweight cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. The solution is inspired by OGRE and Horde3D and contains all the major tools and features.
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CryENGINE

CryENGINE is a first all-in-one game development solution with truly scalable computation, multi-award winning graphics, realistic physics, and intuitive visual scripting, etc. The game engine is developed by a German developer named as Crytek in 2006.
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Unreal Engine

Unreal Engine is a Game Engine created by Epic Games in 1998. It is a complete solution of creation tools designed to meet ambitious artistic vision while being flexible enough to ensure success for teams of all sizes.

More About AutoDesk StingRay

AutoDesk StingRay is a game engine that comes with the support for Windows, Linux, PlayStation 4, PlayStation 3, Xbox 360, iOS and Android devices and uses Lua Scripting Language. It is developed by Autodesk with Bitsquid game engine in 2014. After a year Autodesk merges their technology with Bitsquid and produce a new game engine called AutoDesk’s StingRay that comes with all the features and compiling options for users who wanted to convert Revit Models into an interactive 3D experiences such as VR with a minimum of effort. It comes with all the major tools, features, and technology that allow its users to create any kind of video games. In order to make it more powerful, AutoDesk StingRay offers particle and other visual effect options along with post-processing effects like depth-of-field, motion blur, and lens blur effects. It can be used NVIDIA’s PhysX physics system works with Autodesk gameware tools like Beast for global illumination, Scaleform, and FBX, etc. There is also a range of core features that make it a comprehensive solution to make any kind of video games.