Lumion is software that is used to render visual illustrations of architectural designs. Users can build complex designs from scratch, change the atmosphere, add different colors or patterns to walls, and insert characters, furniture, and machines such as cars to create the most realistic depictions of their projects, among other things.
Aside from images, it can also be used to create 360° panoramas and videos. Compatibility with almost every 3D and CAD program is supported, with live sync. You can also choose to import data manually and modal them afterward. The platform even features a built-in content library that helps you to brainstorm ideas and get started.
Among this software’s key features include Dynamic toolset, custom settings, pixel-level display, aesthetic interface, automation, light and shadow projection, accurate preview, personal profiles, and customizable options
RenderMan is a 3D rendering software built by Pixar. This is an advanced tool for a professional workflow. Most of the Pixar animated movies are rendered using RenderMan due to its physical-based rendering that allows real-world simulated 3D models and characters. Physically-based shading lets you deliver hyper-realistic lighting and shadows with the help of industry-leading Ray-Tracing and ambient occlusion technology. With an advanced AI-based algorithm, you can render anything from the simple surface of the glass to the realistic skin textures and hair.
RenderMan is suitable for VFX artists who want to render physically-based calculated light scattering and photorealistic particle tracing in movies. RenderMan supports major 3D software including Maya, Blender, and 3ds Max. Checkpointing feature lets you render a low-quality preview and make changes to it before the final render. Built-in denoiser uses Intel CPU and Nvidia’s CUDA-based GPUs to remove noise while rendering.
Cloud rendering saves you time and does not disturb your workflow as the rendering is happening on cloud computers instead of your PC. It also includes applying motion blur and depth of field to simulate real-world camera behavior. Concluding the RenderMan as a tool built for professionals and big production companies who do not want to compromise on the availability and quality of the features.
Cycles Renderer is an open-source 3D rendering engine created by Blender that offers true to life level rendering of 3D models. Being an open-source program, developers can use it to integrate this as a plugin or rendering engine into other 3D software along with all licensing to use as commercial software. This plugin is already integrated into Blender, Rhino, Poser and standalone plugins are available for Cinema4D and 3ds Max.
Cycles support Ray-tracing that requires Nvidia’s RTX 2000 series or above GPU models. It also supports AMD Open CL for direct compute processing. Unidirectional path tracing, FXAA, MSAA, Multi-core CPU rendering, Multiple GPU rendering are some major features of this software. You can make a node tree for every effect that simplifies the timeline and workflow.
Cycles have interactive controls and clean UI with camera perspectives like fish-eye, panoramic, first-person view, an orthographic view. Simulating Depth of Field with Anamorphic bokeh feature can be used in the professional animated movie industry. Built-in presets for textures, model structures, light illumination, mesh structures, light paintings, and sky models are available to save time and effort.
Indigo Renderer is an unbiased 3D rendering application that provides a physically accurate simulation of photo-realistic 3D models. It has Open-CL based rendering engine that relies on GPU and providing up to 10x more performance than CPU-based rendering. Multi-GPU support extracts maximum juice from every GPU and scales up to 4K images in real-time effortlessly. With the integrated bucket rendering, the de-noising is done on the CPU that speeds up the rendering by 15-100%.
Lightmap baking casts real-life simulated shadows and light reflections. The UV wrapper is included to use with one click or you can add your lightmap UVs. The Lightmap baking uses both CPU and GPU rendering to boost the performance. Subsurface scattering (SSS) uses GPU to produce fog, texture, realistic skins, and glossy surfaces to render in seconds. You can use built-in texture and surface presets along with the basic design structures.
There is a separate tab for camera controls that include camera position like FPV mode, lens type like fisheye, Depth of Field to simulate bokeh, aperture control, and focal length to create a dynamic perspective.
Pixie Renderer is an open-source 3D rendering software for creating photo-realistic images. The main features of Pixie Renderer are Global Illumination, Reyes style Rendering Depth of Field, and Motion Blur. Although Pixie Renderer is relatively old software, it does support multi-resolution Ray Tracing using ray differentials which are built on RenderMan Shading Language. It is available for Windows, Linux, and Mac OS.
The software is built on 64-bit architecture and can utilize multiple cores and threads of the CPU. Multiple GPU support is also available to offload the stress on different hardware. 3D textures and point cloud baking lets you create realistic surfaces like glossy surface, fine threading or skin textures. This is a tool better suited for beginners and the ones who cannot afford high-end commercial software. A source file is also available for developers to extract or add some features.
Kerkythea is a rendering engine for 3D applications. It supports integration with major applications like 3ds Max, LightWave3D, Blender, Wings3D, and Sketchup. Kerkythea supports ray-tracing and Metropolis light transport with a physically accurate algorithm for lighting the materials. Kerkythea provides a guide for beginners that will differentiate your artificial-looking renders into realistic models. A bunch of presets are available you can choose from the library. It will save you time for creating things from scratch. Supported file formats are 3DS, XML, OBJ, SIA, and a bunch of image formats including JPG, PNG, TGA, BMP, and HDR.
HDR tone mapping saves an image from clipping highlights and preserves better shadow detail. Depth of field simulation, fog, particle scattering, dispersion, Anti-aliasing for better textures is some of its highlighting features. Real-time render preview makes it easier to conclude the image without rendering. The preset library includes thin glass material, matte, reflections, refractions, translucency, ward anisotropic material, and Phong shading material. It supports Omni light, spotlight, projection, point diffuse, area diffuse, ambient light, and sky lighting.
Octane Render is a 3D model rendering application based on an unbiased physically accurate algorithm. This application provides fast real-time rendering with spectrally correct precision. Octane Render runs on CUDA technology from Nvidia and supports ray-tracing on supported Nvidia GPUs. The program uses GPU acceleration instead of CPU that results in huge performance gains of up to 2-5x render speed. With the 8 layer material support, you can create a node tree of diffused layer, specular layer, a metallic layer, and sheen layer.
Volumetric rendering produces the texture of each pixel with different densities like clouds and fire that results in an organic-looking model. As it supports more than 21 plugins, you can switch to other 3D applications whenever you want and Open shading language support lets you import custom shaders from other applications directly into the Octane Render projects.
Talking about lighting, it supports texture baking of surfaces with harmonic and 8D light effects. HDRI, IES, mesh emitters, planetary, and sky system support physically based rendering to simulate a real-life environment. Other features include subsurface light scattering, chromatic dispersion, depth of field, and denoising. Eventually, Octane Render is a powerful tool you can use for professional work.
Thea Render is a feature enriched 3D render engine for biased (fast) and unbiased (slow but precise) physically correct processing that allows real-life simulation. This state-of-the-art tool is aimed to use for professional workflow and high-end graphics rendering. The Thea Render uses both CPU and GPU to divide the load as its UI is constantly making real-time rendering. The advanced mathematical equation-based algorithm can simulate light with a full-spectrum and create processes like volumetric scattering and spectral dispersion.
Thea Render plugin is made individually for most of the industry-leading software like Sketchup, Cinema4D, and Rhino. Geometry instancing produces millions of polygons with geometric compression either on GPU or CPU. Fully integrated with Nvidia’s OptiX technology, it removes noise very efficiently with GPU acceleration. HDR tone mapping increases the picture dynamic range with rich colors and control over shadows and highlights. With the CUDA 10 integration, it supports all the latest Nvidia’s GPUs including Titan X, Titan-V, and RTX series.
V-Ray is an image rendering engine that lets you render the 3D models created in 3rd party applications. It is a plugin built separately for major 3D applications like 3ds Max, Cinema 4D, Maya, Rhinoceros, Unreal Engine, Blender, and many more. V-Ray plugin uses global illumination algorithms for more realistic shadow and light ray tracing on supported hardware. It supports photon mapping, irradiance, and direct computation.
The smart 3D content filling tool fills the content automatically using AI. Real-Time visualization creates proxies for real-time rendering that do not put a load on the hardware. GPU Ray-Tracing makes the output realistic and professional with outstanding details, and CPU rendering makes your workflow smooth. An outstanding feature of V-Ray is the cloud rendering that renders your model on the cloud that will process the data into supercomputers within no time. Additionally, you can render on the cloud and work at the same time without any lag in the computer.
V-Ray is made for artists to make abstract models, designers, architectures for complex architect models, game VFX, and VR artists to make 3D games and the automotive industry for designing machinery models.
Radeon ProRender is a 3D rendering application aimed at professionals. The algorithm is based on physically accurate rendering. With the seamless integration of AMD Rays technology, it can produce scaleable ray tracing using GPU and CPU encoding simultaneously for fast results. OpenCL on Windows and Apple’s Metal API on macOS is fully utilized to give the maximum performance of hardware. The physically accurate camera system lets you create the real-life perspective of FPV with global illumination.
With AI-accelerated denoising, it harnesses the power of machine learning to remove noise and artifacts in a fraction of time as compared to traditional denoising. The plugin is available for major 3D applications including 3ds Max, Blender, Houdini, Maya, Creo, and Unreal Engine. Radeon ProRender is integrated into Cinema4D, Edificius, Modo and Visualize.
One of the biggest features of Radeon ProRender is cloud rendering that leaves all the load on cloud computers instead of disturbing your PC speed and hardware resources which of course saves time and increases productivity.
Artlantis Studio is a 3D renderer that creates photorealistic animations and renderings. With a minimal interface, all the necessary options are available on the home window that you can customize and replace with other options. Every effect you apply will be rendered and displayed in real-time including denoising, 3D scene navigation, and changing shaders. Global illumination maintains the realism of the object, while optimization ensures speed.
It is compatible with most of the high-end 3D modeling software including 3ds Max, Sketchup, Rhino, Revit, Cinema4D, and much more. Artlantis Studio is more of architecture and design aimed software made for designers, artists, and architecture engineers. Depth of field lets you simulate real-time bokeh and shutter speed mimics the frame rate and motion blur. Artlantis Studio library contains thousands of additional free textures, materials, objects, and characters to save time.
Things like plants, grass, sky rendition, trees, 3D objects, and textures are well crafted in the application as it is an architecture-oriented renderer. Other features are Exposure, white balance settings, ambient occlusion, adaptive anti-aliasing, site insertion, denoising, and object porting.
Adobe Dimension (formerly Project Felix) is a 3D image design rendering software from Adobe. It used a V-Ray engine in the past but uses Adobe’s rendering engine now. Adobe Dimension has built-in presets, mockups, and product design structures available that save time and effort especially for beginners. Create high-quality 3D models and materials, add light, depth, and dimension to them. Adobe Dimension makes it easier for product designers to make 3D mockups, visualizations, packaging design, and other creative work.
Like other software, it also has real-time rendering with Ray-Tracing and photon mapping on Nvidia GPUs. Adobe Creative Cloud consists of thousands of templates and samples to work on. It eliminates the hassle of photographing the actual object, adds lights, and spends energy and money on expensive gear. With the seamless integration of other Adobe apps, you can import your project into Adobe XD and Adobe Aero for further Augmented reality processing. Adobe cloud also provides brushes, surface patterns, photos, videos, mockups, UI kits, and textures to use in Adobe Dimension. Due to advanced 3D and optimized processing, the recommended hardware requirements are high for a smooth workflow.
NOX Renderer is an open-source 3D rendering software based on a physically accurate algorithm. It is fully integrated with Blender, 3ds Max, and Cinema4D with a commercial license. The main features of NOX Renderer are Physical based rendering engine, Enhanced post-processing, simulated depth of field, motion blur, layers rendering, subsurface scattering, displacement, and instancing. With the invisible light feature, you can add a light source to poorly lit objects and the light will not be visible to the camera. This comes in handy if you are working on layers.
Other features include Bidirectional Path Tracing and normal Ray tracing with reflections. NOX Renderer includes a wide range of free downloadable materials from its library. You can select the desired area to render it separately. The time and date could be set to set the angle and altitude of the sun. The NOX Renderer has not received an update since 2014 but the basic options in this software are best suited for beginners.
Nebula Render is an advanced 3D rendering engine based on an unbiased and physically accurate algorithm. The rendering engine turns your model into a photo-realistic image with the help of minimum tools. Either you want to design a product, machinery, architecture, this is the perfect tool for you. It supports real-time Ray tracing that shows you the final result before rendering. Built-in presets and a collection of 3D assets helps you with the manipulation and saves a lot of time.
You can choose between different modes like CPU only GPU only or hybrid to harness the full potential of the hardware. Additional features are camera perspective, depth of field, texture mapping, denoising. The basic features and ease of use make it suitable for beginners.