Progress Quest is a Massively Multiplayer Online, Role-playing, Text-based, and Zero-player video game developed by Eric Fredricksen. The game focuses on the zero-player element, in which the player has to create his fictitious character, and there is no need for any user interaction the game plays itself.
The ultimate task is to unlock further content by progressing through the game and gain the ability to interact and collect. The player has to manage resources, craft items using different objects, and fight against monsters to earn statistic points. It features an auto-attack combat system where the player has to press the button to start the combat against monsters.
A progress bar shows the achievements of the player in the text description. It offers similar gameplay to A Dark Room. It introduces widgets to continue the progress in the game in the background, and growth stops when the device of the player goes to sleep. Progress Quest is a wonderful game to play and enjoy.
Idling to Rule the Gods is a Free to Play, Idle Clicker, and Single-player video game by Shugasu UG. In the year of 9001, humans destroyed all the habitable planets in the known universe. In the last world, they build a space dimension device; with the help of this device, they were able to travel in a different dimension.
In the first habitable planet, they noticed that this world works differently than the known universe ruled by the king. The human tried to fight against the king to rule the universe, but all have died, and only the player could survive. In this game, the ultimate task of the player is to create his clones, train them, learn new skills, and fight against monsters.
It allows the player to find strong gods and defeat them all. It is an excellent and challenging Idle game that immerses the player deep into the fantasy game world. Idling to Rule the Gods offer simple mechanics with enjoyable gameplay.
Emily Is Away is a Text-based, Visual-Novel, Romance, and Single-player video game developed and published by Kyle Seeley. It sets in the early-to-mid 2000s and tells the story of the protagonist’s relationship with a girl named Emily. The story focuses on five years from the senior year of high school to the senior year of college.
It offers utterly text-based gameplay that allows the player to chat with Emily, build strong relations, and complete a series of tasks such as create a user profile and interface, etc. The game offers an utterly real-time conversation experience and allows the player to choose different questions. Emily Is Away includes core features such as a real-time chat option, unlockable new levels, simple controls, and great mechanics.