Raylib is a graphics library platform that is presented by the XNA framework and allows users to manage their video games programming. The platform offers no fancy interface, no visual helpers, and no auto-debugging while providing coding in a pure Spartan-programmer way. It supports multiple target platforms such as C language, OpenGL graphics, and developers can easily port it.
The platform is compatible with macOS, Windows, Linux, etc. It allows users to code in multiple languages, and developers can bind it with other Raylib programs, such as Raylib-go, Raylib-py, etc. It is the main development technology tool that offers several multiplatform portable standalone users-friendly tools.
Raylib comes with a community that allows the developers to connect with their like-minded people to modify this tool and its uses. It does not require any external dependencies and comes with powerful font modules, such as XNA, BMfonts, TTF, etc.
WADE is a platform that is powered by JS Framework and comes with amazing authoring tools to allow users to design games. The platform comes with a fully-featured visual editor that helps users integrate with their own tools to build games and their framework. Moreover, it enables users to write their codes from scratch, and they can use pre-made objects for this purpose.
The platform allows users to get a mixture of the framework through the combination of code and pre-made objects. Moreover, it enables users to select whether they want an entity-component-system or not. Users can also select either they want an entirely data-driven or a partial data-driven approach for their system.
WADE allows users to get an event-driven or update-loop based approach, and they can select according to their needs. Moreover, it enables users to choose a renderer, and they can add WebGL and 2d canvas.
SFML is a platform that provides a simple interface to developers to helps them in the development of games and multimedia applications. The platform comes with different modules such as system, window, graphics, audio, and network. It is written in C++ with bindings available for C, Java, Crystal, etc.
The developing tool handles creating and input to windows and managing Open GL contexts. It offers a graphic module for simple hardware acceleration of 2D computer graphics, which comes with text rendering facilities. It also contains an audio module that uses OpenAL and a network of User Datagram Protocol communication.
SFML is a free and open-source tool that is available for almost all operating systems. It can only handle 2D graphics, and there will be no 3D support in the future either. Users can get access to the tutorial of the platforms to learn how they can build SFML.
Allegro is a cross-platform that helps users in a video game and multimedia programming. The platform enables users to handle low-level tasks such as creating windows or accepting user input. Moreover, developers can load data, draw images, play sounds, and do much more. This is not a game development engine; developers are free to design and structure their programs through it.
The platform supports all the operating systems, such as Linux, Windows, etc. Moreover, it is a user-friendly, intuitive system that comes with C++ and many other languages. It has audio recording support, font loading, and drawing and video playback features.
Allegro’s latest version comes with a core library, and multiple add-ons and developers can bundle together all these add-ons and keep them separate them in the library. Lastly, developers can add an audio-on to initialize sound and come with API for smooth integration.
The platform accepts other frameworks and libraries, and it supports Apache Cordova and other tools. Moreover, it comes with an enhanced UI and UX and offers an easy-to-use API. Moreover, it allows users to create new software, or they can improve the old ones.
CrossBrowdy enables users to detect any app or system features, and developers only have to write the code once, and they can deploy it anywhere. Developers can use input devices such as keyboard, pointer, mouse, sensors, etc. Lastly, it helps developers detect clients, languages, native canvas, Node.js, and much more.
FlyStrings is a translation management system that enables users to manage translations of their apps, websites, and other software. The platform comes with an easy-to-use solution, which helps save their time and export and import translations easily. It supports different file formats for the import and export of translations, such as XML, STRINGS, JSON, CSV, etc.
The tool focuses on users’ productivity, and it keeps adding new features in it to improve its functioning and quality. Moreover, it allows users to translate their whole project to any language of the world for free.
FlyStrings adds those features in its software, which other users suggest, and it allows them to manage all the features and translations they get from it. The software’s premium version enables users to have access to unlimited projects, contributors, languages, strings, etc.
Vulkan is a new generation graphics and computes API that offers cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles. The platform comes with advanced hardware functionality, improved application performance, and enhanced API usability.
It comes with nearly two dozen high-priority features that provide cutting-edge technology to users to meet the needs of real-world applications. The platform comes with different drives such as Nvidia, Qualcomm, and many others, which bring it alive on the GPU. It offers different engines to users to take their game to the next level.
Vulkan provides its developers with essentials tools to help in accelerating their development process. Google gives developers everything through which they can incorporate the software into their Android game for key graphics performance. Lastly, developers, soon, will be able to use Vulkan on even those platforms where it is not served, i.e., macOS.
Users can do all this through a web browser. The platform supports major browsers which it comes to using it, such as Chrome, Opera, Mozilla, Apple, etc. Furthermore, it comes with an API that is widely accepted with 3D graphics standards.
WebGL has a cross-browser and cross-platform capability that comes with tight integration with HTML content, including layered compositing interaction, and it also uses HTML event handling mechanisms. It requires some amount of code for it working, and users need to load, compile, and set up variables to be passed for animating shapes.
Microsoft DirectX is a collection of libraries and APIs for programming graphics, sounds, and games. The platform comes with fully-featured capabilities that help users in creating their games that can run on the Windows systems. It, however, requires the need for coding and programming to use it in an efficient way.
The platform is a technical tool that helps game developers to interact with graphics cards and users can run them through Microsoft DirectX. The main purpose of this software is that the games accurately interact with sound and graphics cards. It’s free software, and users can download it from the Microsoft website.
Microsoft DirectX comes with a simple control panel where users can write the code to run it. A certain code provides users many details about their system features, especially about their graphics and sound cards and drivers. Users who play the game on PC requires Microsoft DirectX.
The platform comes with a code hot-swapping feature that reduces the iteration times of users to a good amount. It comes with low-level OpebGl helpers such as Meshes, textures, shaders, automatic software or hardware generation, etc.
It has features like streaming music and sound effects for MP3, etc. and provides direct access to the audio device for PCM sample playback. Libgdx offers various utilities to users such as JSON writer and reader while provides file system abstraction for all platforms. Lastly, it comes with input handling like gesture detector, panning, etc. for game development.
SDL Game Engine is a reputable software that allows you to create a fully versatile 2D game engine for the library under the SDL2 library. The software comes with the locator used to check the request if their exit request assets, and the pointer return to the asset location. A manager is holding a cache of assets and descriptors, and all the information can be access from this descriptor.
SDL Game Engine is functional with its action management that will legitimate you to map keys, mouse buttons, controller buttons, and you will have an option to check-in your code if the action is triggered out. The software seems to be more elegant with complete scene management; this way, all the scenes can be handled either loaded or unloaded. Besides, you have all the notifications about the scene’s graph input, updates, and draw various updates. To boot, feel free to customize the engine, and the engine is initialized with a configuration object.
SDL is an intelligent language and content platform that enables users to communicate with their audiences worldwide, no matter which language or channel they are using. The platform offers translation and localization capabilities to users, which helps the users in translating their content to any language they want. It comes with a complete team of hundreds of linguists which helps in the conversion of content.
The platform comes with better security, scalability, and other solutions through which users can be benefitted. It enables brands to collaborate with their staff in translating the content and sending accurate messages across different content types.
SDL allows brands to use their MT technology to translate more content with faster and better result capability. It effectively manages the whole translation operations of brands and provides them services with higher quality at a low cost. It helps in the management of content across different platforms in multiple languages.
GLFW is an open-source multi-platform library for OpenGL, OpenGL ES, and Vulkan development on the desktop for creating windows, contexts, and surfaces. The platform supports Windows, macOS, X11, and is written in C language. Moreover, it offers developers a window and OpenGL context with two function calls, and it supports Vulkan.
The tool comes with support for flags and extensions, which enables developers to enhance its functionalities. Moreover, it supports multiple windows along with multiple monitors to increase the productivity of developers. It comes with support for keyboard, mouse, gamepad, etc.
GLFW offers tutorials and documentations to developers to help them in understanding it and taking help from it if they get stuck in the development process. The OSI-certified license allows developers to use it for commercial use. Furthermore, it allows users to have access to native objects and compile-time options for some specific features.
Crystal Space is an excellent framework utility designed to create developing 3D applications written in C++. The software is commonly used as a game engine but is more general and can be used for various 3D visualization as far as the framework is concerned. Crystal Graphics has been a landmark for the developers because of its interface to create 3D graphics with ease.
Crystal Space utilizes the OpenGL interface to ender the 3D graphics, support portals, mirrors, procedural texture and mapping, and colored lighting effects. There is extensive hardware acceleration support from all the major card vendors, and various texturing for you are BMG, JPG, GIF, and TGA. The developers have various options to add lighting, volumetric fog, particle effects, and reflective surfaces dynamically. There are multiple features on offer that include powerful tools, cross-platform accessibility, free installations, blender support, and multiple ranges to create the required game desire.