LÖVR is a feature-rich and useful framework that enables you to build 3D experiences for the audience. It is developed for VR and provides you with multiplayer, instant stereo rendering, SDF fonts, VR controllers, spatial audio, hand tracking, PBR materials, and haptics. The whole Engine is small in size and takes literally 1MB of space to function, and it works on LuaJIT, which is one of the superior JIT compilers and loved by developers worldwide.
Projects comprise folders having assets and scripts, and you can organize the contents in the desired way. You can insert 3 code lines in Lua and get a working scene by placing a folder onto an exe. Lua language is highly famous due to the easy learning that it offers. The solution is compatible with multiple platforms like MS Windows, Web, macOS, Android, and Linux. You can also use it with different devices like Keyboard/Mouse, HTC Vive, Leap Motion, Valve Index, Windows R, Oculus Quest, Oculus Quest 2, and Windows MR.
#1 Rogue Engine
Rogue Engine is a robust environment that enables you to build beautiful apps and games instantly. You can leverage the availability of the superb three.js community containing many resources compiled throughout the years. The audience can use the potential of NPM in a standard Node.js environment. Everyone can modify their code in their desired editor and lower friction.
Generation of maintainable and robust code becomes easy, thanks to the wide range of features. The portability offered by web browsers comes in handy to bring apps to all the devices. The provided editor offers a familiar and easy-to-grasp environment to assist you in controlling the Assets. It is a dream come true for developers who program in Unity3D and Web. Build new re-usable components, place them over the models and breathe life into them. The Web environment comes in handy for the creation of Three.js projects. You can use the desired libraries and maintain control over everything. You can access the In-Editor Marketplace to purchase, sell and share extensions, components, and more with the community.
FlatRedBall is a platform that provides you with futuristic 2D game dev tools to help you create fantastic and realistic worlds for the userbase. The game development platform is written in C#, which is mainly used by big studios and indie creators. It is cross-platform and is shifted on 2D game development and has proven on several game projects.
The solution is the best tool for large teams or small indies. The components assist you in saving time. It does this by generating boilerplate, giving teams the time to concentrate on game logic. You can load prominent formats like Gum UI, Tiles, and Spriter, via various plugins. Code Reuse via Xamarin allows for native performance. The built-in performance modules make it easy for you to identify challenges such as memory allocation and render breaks to get the best mobile performance.
Solar 2D is an open-source game engine written in Lua with a major emphasis on ease of usage and iteration. It is forked on the widely used and famous Corona SDK game engine, which is no longer receiving any commercial support. The development team consists of a formed Corona Lab Engineer named Vlad Scherban.
You can use the Engine to develop games for various platforms like connected TV devices, mobile, and desktops via a single code base for HTML5, iOS, Linux, Android TV, macOS, Windows, and tvOS. You can choose from multiple plugins that extend the core for modules such as media, in-app advertising, analytics, and more. You can get your hands on many plugins through Solar2D Plugins, Solar2D free directory, and Solar2D Marketplace. You can call any API or native library by using the Solar2D Native. This option comes in handy if the desired module is not available.
Upbge is a platform that enables you to create games from beginning to end without exiting Blender. It is an all-in-one source for making textures, materials, games, and scripts. The 3D game engine is forked from the older version of the Blender game engine and is deployed with Blender. The core highlight is that it lets you create a game from start to finish without closing Blender.
The internal integration is performed in a way to show you the viewport as it appears in the game. Due to this, there is no reason for an import-export pipeline because UV mapping, 3D modeling, and sculpting are supported by Blender. Another great feature is the instant iteration that enables you to start the game from an active viewpoint by tapping on the “P” key on the keyboard.
Each and every latest feature introduced by Blender is added through implicit updates. It offers a unified workflow by maintaining particular panels, workspaces, panels, nodes, and editors on the same page. The built-in graphics rendered offers many advanced features like better color management, principled BSDF, volume rendering and subsurface scattering, indirect light through light probes, and environment lightning and HDRIs. Other highlights include Navigation System, Physics, Multiplatform Editor, OpenXR, Multiplatform Deployment, and Audio System.
TIC-80 is an open-source and robust fantasy computer built from the ground up to help you create, play, and share minuscule games. It is released under the MIT license, making code contributions available to everyone. The solution offers you different tools for development like the command line, sprites, sound editors, maps, and code. All of these modules are sufficient to program a lightweight retro game for the audience.
Each and every game is bundled inside a cartridge file that you can distribute without hassle. The project works flawlessly on various platforms, allowing for the cartridge to be played on all devices. The entire execution and creation process involves a few technical restrictions, including four-channel sound, 240×136 pixel display, and 256 8×8 color sprites. This is to help with the creation of the retro-styled game. Other features include Moderated community and several programming languages like Squirrel, Lua, Fennel, Moonscript, Wren, JS, and Ruby. Each game can have a maximum of 4 controllers as input, and you can use the keyboard and mouse as input.
GLBasic provides multiplatform development in BASIC. It is best for those looking for a simple solution that is best for writing and is a flexible programming language. Another reason for picking it over the rest of the competition is the frequent updates that it receives, which are aimed at ridding you of bugs. Also, more features are added every day.
The developer community is enthusiastic and strives hard to meet your needs. GLBasic is alive, and the community keeps growing by the day. You can post questions and get their solutions instantly. The project contains many commands that have been selected with high accuracy and are composed of logical and consistently high-level syntax. You only have to type in the program once, after which it can be compiled for Apple Mac OS X and MS Windows. The solution charges zero fees for non-commercial projects on Mac OS X, MS Windows, and Linux.
Duality is an open-source, multi-featured 2D game engine written in C#. It has its own visual editor and can be extended and powered by the OpenGL. One of its major features is the Plugin Architecture which implements game logic through the plugin. The Component-Based Design enables your code to work flawlessly while the Base Infrastructure perfectly handles User Input, Rendering, Physics, and Audio.
You can handle each and every game resource and interact with them at any time. The built-in editor is enriched with many features to deliver an amazing experience. You can preview and test straight in the editor, and it reloads modified assets automatically. Everyone can personalize the editor according to requirements and write and test code without restarting. You can instantly import the asses by dragging files into the editor and placing the assets into the game. Everyone can insert bits of their code into objects in the game.
HaxeFlixel is an open-source, cross-platform game engine that enables you to build beautiful worlds to immerse your audience. It is highly popular and gives the developer community the ability to cross-compile their games natively to MS Windows, HTML5, Linux, Mac OS, iOS, and Flash. The platform provides 80 demos that you can browse and learn from easily.
The available examples include Breakout, BlendModes, BlendModeShaders, BSPMapGen, Cursor, Colors, CollisionAndGrouping, Calculator, FileBrowse, Filters, DynamicShadows, and EZPlatformer. You can use the FileBrowse Demo to find out how to utilize file browsing on Native and Flash. The Native target makes use of the systools library on haxelibs, while the Flash target depends on FileReference.browse(). Another helpful demo is FlxSpine, which shows you how to integrate the Spine bone based animation system into HaxelFlixel.
Blacksmith 2D is a cross-platform, multi-featured game engine that works on all browsers and platforms like Android, iOS, Linux, MS Windows, Mac OS, and HTML supported systems. It is highly lightweight, and the size factor is depended on the features being used. The dead code is eliminated and is the ideal fit for Facebook Instant Games and Playable Ads.
The solution offers an advanced message passing feature that enables you to listen to any message from any location and utilize event bubbling. The game engine embeds everything ranging from old phones to high-profile systems. You can create beautiful effects with a versatile particle system. The functionalities of this module include Rendering space, scalable, and flexibility over custom modifiers, easings, and curves. The developer community can easily reuse code with components and custom systems. You can shift from point A to B in minimal time through Looping, Chains, and Interpolation.
Godot Engine is a 2D and 3D cross-platform compatible game engine released as an open-source solution under the MIT license. It runs on Windows, Mac OS, Linux, and Haiku and can design video games targeting PC, web, and phones. It aims to offer a complete integrated game development solution. It enables game developers to create a game from scratch that needs no other tools beyond content creation. Its architecture is built around the concept of a tree if nested scenes. From scripts to graphical assets, all video game resources are saved as part of the computer’s file system.
This storage solution is intended to simplify all the game development teams to collaborate on script coding using version control. This game engine support deployment to multiple platforms and enable specification to texture compression and resolution setting for each solution. It is also best for beginners and offers a complete guide that makes it simple. Godot Engine includes core features such as animation system, level of detail, particle system, multithreading, render targets, texture import and audio playback, etc.
Adventure Game Studio is an open-source development tool that is specially designed to create graphics adventure games. This solution is aimed at intermediate-level video game designers. It combines an integrated development environment for setting up most aspects of the game with the scripting language based on the C language to process the game logic. It is a simple and easy-to-understand solution and does not require any professional skills to design your own Graphic Video Game.
It has everything you need, from importing graphics and writing the game script right through testing your video game under one platform. It was started at a fundamental level and is known for thousands of users, and produces thousands of games. It includes core features such as import sprites, creates a view of animations, a script with audio complete, draw room walkable areas, easy to understand, and much more. If you easily want to create a graphic adventure game, this is a perfect tool.
Unity is the world’s most leading cross-platform game engine by Unity Technologies, introduced in 2005. The engine can be used to create both 3D and 2D games and simulations for its many platforms. It gives users the ability to develop games in different environments. It offers a primary scripting API in C# for both the Unity editor in plugins and the game itself and simple drag and drops functionality. The interface can be adapted to any working mode. Its tools are quite simple to use and allow you to develop animations without knowing any programming language.
With this, you can easily import and export your own 3D models and design your own texture materials that enable you to create a complete environment from zero. Compared to all the other similar game engines, it is more powerful and allows you to add sound to each object separately and create a complete interface. It also has a list of core features and tools that make it a comprehensive solution. Try it out if you are looking for a powerful game engine.
GDevelop is a cross-platform open-source game creator that is designed to be used by everyone with no programming skills required. With the help of this solution, you can unleash your creativity and create any kind of game including puzzle, strategy, and shoot-em-up, etc.
It has a simple and easy to understand editor where you access all its features without any limitations. Through this, you can publish your games to the web, Android, iOS, Mac, Windows, and even Facebook Messenger, etc. Games created by this solution run anywhere you can even do a one-click export.
As compared to all other similar engines, GDevelop offers unlimited possibilities to express your ideas without being blocked. You can prototype new features on your games in a few minutes and refine thee without limits.
To deliver a comprehensive solution, it offers a step-by-step guide system that teaches you how to start. The engine also includes core features such as easy to understand, create and publish your own game in minutes, simple editor, and create objects for your game, and add behavior to your game object, etc.
Unreal Engine is a Game Engine created by Epic Games in 1998. It is a complete solution of creation tools designed to meet ambitious artistic vision while being flexible enough to ensure success for teams of all sizes. As an established, industry-leading engine, the solution delivers a powerful, and proven performance that you can trust.
The engine features a massive range of unique tools and workflows that put you in control, whether your team made up of five or more than 500 developers. Its pre-built, modular systems, advance level, customize plugins, and source control integration empower you to meet each project’s unique needs.
Unreal Engine is an all-in-one game engine that comes with a full product suite that comes production-ready out of the box without the need for additional plugins or purchases. The solution works similar as compared to other engines, but its advanced tools and features make it better than others.
Unreal Engine core features include simple editor, create high-quality photorealistic renders, immersive AR and VR experience, and deep support for the platforms that matter. Overall, Unreal Engine is one of the best game engines as compared to others.
CryENGINE is a first all-in-one game development solution with truly scalable computation, multi-award winning graphics, realistic physics, and intuitive visual scripting, etc. The game engine is developed by a German developer named Crytek in 2006. Its editor comes with all the major tools and features in order to deliver a complete and comprehensive experience.
CryENGINE makes the learning curve less steep with complete source code. Clear tutorials, detailed documentation, and a strong development community make it better them others. The marketplace provides you with a wide range of assets ready to use in your products.
It comes as an alternative to Unreal Engine but offers lots of new features that make it better than others. CryENGINE app’s core features include sandbox editor, road and river tools, integrated vegetation, placement tools and cover, high-quality 3D water, AI editing system, rope physics, and much more. If you are looking for a true game engine with complete tools, then you’ll surely enjoy CryENGINE.
Stencyl is a video game development suite that helps developers to create 2D video games for mobile and computer devices. The solution is available for free, with select publishing options available for purchase. It is known as the easiest and quickest way to make a complete video game.
Games created in this solution can be exported to the web via the Adobe Flash Player and to the personal computer as executable games and onto various mobile devices as Android and iOS apps. Physics and collisions are managed by Box2D that can be selectively or completely disabled to decrease any potential performance impact for games that do not require complete physics simulation.
Stencyl is an authoring tool and IDE that include several modules used to accomplish the necessary tasks to create games with the solution. Unlike others, it also includes core features such as simple and attractive editor, drag and drop interface, writes code if you want, import files, fast development, and much more.
Wick Editor is a comprehensive free flash-like browser-based toolkit for creating small interactive things for the internet. With this solution, you can easily create, animation, video game and everything in between. All your creations can run on any device with the browser that means mobile too.
The editor is a hybrid of an animation tool and a coding environment that heavily inspired by similar tools such as flash, scratch, and HyperCard. Wick Editor developed in response to a growing need for such a tool for the modern web.
The best thing about this editor is that it is completely free for everyone with all its tools and features. It is also best for beginners because it offers step by step guide system that teaches you how to create stunning stuff.
Wick Editor includes core features such as attractive interface, import files, step by step, updates, drag and drop interface, and easy to understand, etc. Adventure Game Studio is one of the best open-source game editors as compared to others.
Urho3D is a free and lightweight cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. The solution is inspired by OGRE and Horde3D and contains all the major tools and features. With the help of this game engine, you can easily design any size and kind of game, add objects, set pixels, and soundtracks to deliver a complete experience.
Urho3D is also best for beginners and offers tutorials and a step-by-step guide that makes it better than others. The solution introduces an advanced type of shadow mapping system for all the light types such as cascaded shadow maps for directional lights normal offset adjustment in the additional depth bias.
Its task-based multithreading system also makes it better than others. The app features configurable rendering pipeline, component-based scene model, automatic instancing, point, spot and directional lights, static and skinned decals, HDR rendering, and cross-platform support.
Orx is an open-source, lightweight, portable, plugin-based, and easy-to-use 2D-oriented video game engine design for professional game designers. The engine provides a complete game creation framework, including a 3D scene graph, hardware-accelerated 2D rendering, sound, animation, physics, and much more. The main objective of this platform is that to enable fast game prototyping and creation. With the help of these platforms, professionals can easily design any video game.
Orx has an object-oriented design with the plugin architecture that allows its kernel to be cross-platform and delegates hardware and OS-dependent tasks to plugins. Unlike Unity and all the other game engines, it also has a list of core features such as automated sprite rendering using the 3D hardware, advanced resource management, viewport system, 3D scene graph, etc. Try it out; you’ll be amazed by all the things on this stunning and powerful platform.
AutoDesk StingRay is a game engine that comes with Windows, Linux, PlayStation 4, PlayStation 3, Xbox 360, iOS, and Android devices and uses Lua Scripting Language. Autodesk produces a new game engine called AutoDesk’s StingRay that comes with all the features and compiling options for users who wanted to convert Revit Models into interactive 3D experiences such as VR with a minimum effort.
It comes with all the major tools, features, and technology that allow its users to create any video game. It offers particle and other visual effect options and post-processing effects like depth-of-field, motion blur, and lens blur effects to make it more powerful. It can be used NVIDIA’s PhysX physics system works with Autodesk gameware tools like Beast for global illumination, Scaleform, and FBX, etc. There is also a range of core features that make it a comprehensive solution to make any video game.
Strata Sculpt 3D is an Online Virtual Clay, Modeling, Sculpting, and 3D Printing application designed for professionals. It is a modern style 3D object builder that comes with all the leading tools, features, and services. With this help of this, you can easily create and customize any size of a 3D object, add different objects and shapes that make your object more interesting.
The best thing about this solution is that it comes with a massive library of simple objects and shapes that consists of multiple categories. Each category has its purposes that you can easily choose and edit without any limitation. There is also has an option that allows you to upload on objects and shapes to own personalized objects.
As compared to all the other similar online 3D object builder software, Strata Sculpt 3D is much powerful and offers a simple editor that is full of advanced tools and items. Its most prominent feature includes massive showcase, expert artist guides, online community, and camera menu to rest your view, multiple filters, effects, and more.
RPGMaker is a platform that enables users to create games from high-budget to general 2D games. The platform helps the users to create games from their imagination into reality even if they do not have any programming skills.
The platform allows the users to customize every aspect of their game through the easy-to-use interface. RPGMaker has large features, and the best thing about this software is that anyone can create a game on this platform without any previous experience. It provides all kinds of games categories from action to puzzle and provides the implementation of events in the scenarios like transitions, animations, and automatic movements.
It enables companies to create simulations against simpler hackler attacks. RPGMaker helps the user to stay focus on the real mechanics and story of the game instead of worrying about the coding issues. The platforms also have a vast number of freeware demos, scripts, tilesets, tutorials, and animations that can be used by anyone. RPGMaker has a free trial and a paid version, while customer support is provided online.
Keyshot is one of the best 3D rendering software that instantly brings you real-time 3D rendering and display results. The solution comes with the aim to reduce the time to create realistic product visuals. It starts at a very basic level, and now it has millions of users around the world who can use it to create their products easily and quickly.
The solution comes with advanced editing capabilities and offers almost all the core services and features that help you create and modify your design in minutes. It includes native support for over 30 landing 3D file formats and offers a range of plug-ins and app sync features to automatically grape your date.
It offers more than 750 preset materials, with thousands more on its cloud that helps you create advanced designs. The solution is also best for those who get new ideas and has a massive gallery that you can freely explore without any limit. Keyshot is commercial software and offers three different price plans. Each plan has its own cost and core features.
GameSalad is a game development platform that provides you an environment to develop a game with a visual programming interface. It is aimed at beginner developers and students that are in the learning phase. The ease of use is the biggest feature of GameSalad as it has a pre-defined set of codes to perform a specific function without the need for additional coding. The education package provides a complete curriculum from start to finish. It gives students the flexibility to work at home by accessing the interface from any browser. Teachers can assign homework and see performance remotely.
A major advantage is the web-based coding that enables students to build high-resource demanding games with low-end PC and without traditional programming syntax codes. The educator is provided with everything they need to teach students, including Computer Science fundamentals, modular units, Individual genres in every unit, and all necessary data.
The developer package comes with a single license and is cost-effective. It has some additional features like sharing your final product with the major platform, including Appstore, Playstore, Amazon, and Windows. GameSalad has an integrated physics algorithm that simulates realistic motion and collision effects.
Lobster is an open-source game programming language that does its best to merge the benefits of compile-time memory management and static typing with a terse, lightweight, and easy-to-become-familiar-with syntax. It is released under the Apache v2 license and is mainly focused on games though it terms itself as general-purpose. The programming language carries with it a vast number of features to help you meet your creative vision.
The highlights include Vector operations, Immutable “inline” structs, Dynamic dispatch and unified overloading, and Lightweight blocks. These are the features that are associated with the Language and help you when you are programming. Other core features are associated with the Engine and Implementation and include Dynamic code loading, Portability, ImGui support, high-performance, easier deployment, GLSL shaders, and a Uniform input system for touch and mouse.
Esenthel Engine is a state-of-the-art and fully capable game engine that allows you to create games for multiple platforms, including Xbox, Windows, Linux, iOS, Mac, Android, and Nintendo Switch. It comes with a powerful Editor that delivers identical performance on all platforms and can be used online as well as offline. You can create massive worlds on it and work alongside team members.
The Engine is ideal for 3D and 2D and provides APIs for Web GL, Open GL, Open GL ES, and several versions of Direct X. The graphics capabilities are endless, and you will be able to add true depth to your games. The core graphic features include Glow, Fur Rendering, Motion Blur, Sharpening, Fog, 3D Holographic images, Screen Color Transformations, and Gamma Control.
ShiVa is a cross-platform 3D game engine that simplifies the task of creating games by providing a full-fledged WYSIWYG editor. You can think of this tool as the thread that links the target hardware, creative ideas, and your code together. It has many great options, including a function that enables you to export applications and games to more than 20 platforms, including Web browsers compatible with HTML5, Flash, iOS, Mac OS X, Blackberry, Android, and game consoles such as Nintendo Wii, Xbox 360, and PlayStation 3.
The main highlight is the ShiVa Editor, which is something you will be spending most of your time on. It is packed with 21 modules spanning from material tools to terrain to a powerful and integrated code editor. It is best for all game niches, be it an action platformer, mobile puzzler, first-person shooter, action-platformer, or a racing game. Another major highlight is the ShiVa Authoring Tool that serves as a free companion app and uses the projects created using the ShiVa Editor and compiles them into executable standalone applications that run on multiple platforms.
PlayN is an open-source Java library that helps you write games and deploy them on multiple platforms like HTML5 browsers, Linux/Windows/Mac desktop Java, Android, and iOS devices. It is distributed under the terms of the Apache 2.0 license and is packed with a bunch of features. You can program against a single API and deploy it to mobile devices, desktops, and browsers.
It recognizes input from several sources like Keyboard, Mouse, and touch. The Library offers music and sound effect playback and provides low and high-level drawing APIs. You can easily write to graphical engines like OpenGL and use its built-in shaders or Quadbatch and make use of Surface for a Canvas-like API. Before starting out, it would be a good idea to read the overview of the PlayN functionality and create and run the demos.
Maratis is a 100% portable, easy to use and visual game development tool that enables developers and artists to create stunning game environments without hassle. The Engine is cross-platform and has been used on iOS, Windows, and Mac, getting stable performance on all of these. It can also be utilized virtually on any platform.
It is open-source, and you can build your world using the simple yet powerful Lua Language or C++ if you have the skills. The solution has a layout similar to other game engines. When starting for the first time, you can check the Docs/Examples to learn how the work is done.
microStudio is an all-in-one online game engine that enables you to create games, develop programming skills, have fun playing what you have created, share with others, and prototype. It is packed with all the tools that are required for writing code, creating maps and sprites for your 2D game. All of this and more can be accessed by any web browser.
Leverage the built-in editors and create maps and pixel art sprites through them. It makes adjustment easier and hassle-free, enabling you to modify various aspects of the game through PC while it is being tested on mobile. The modifications can be seen in real-time in the ongoing playing session.
FPS Creator Classic is a powerful Windows 3D game editor that enables you to create shooter-style video games with great ease. It is the best resource for people who would like to develop their own shooter games like Quake, Doom, and Counter-Strike. The best feature is that there is no need to learn any coding skills, enabling everyone to become a developer without pulling all-nighters.
It is open-source and gives you all the tools required to create top games like Battlefield or Half-Life. Use the built-in prefabricated elements to create new settings in record time. All you need to do is drag and place the modules on the program grid, and this will create the levels of the game, such as lifts, labs, staircases, bunkers, doors, armories, and windows. Other features include adding the desired textures, editing the lightning, and creating corridors to link different rooms for shaping the video game screens.
G3D Innovation Engine is an Open-Source C++ 3D engine bundled with many premium features to help you create breathtaking game worlds. It supports general-purpose computation, real-time rendering, and ray tracing computation on Graphics Processing Unit, enabling you to enrich your worlds with superior graphics. The design places special importance on innovation and rapid prototyping, specifically of game and rendering algorithms.
The Engine offers a range of structures and routines which are used commonly in lots of graphics programs. You can easily use low-level libraries such as audio channels, OpenGL, and network sockets without compromising on quality. The core features include Data import and export, Rendering modes, Support for virtual reality, Primitives, In-Engine Prototyping Tools, Audio and Video API, State-of-the-art effects, and Write once, run everywhere.
Cocos Creator Engine enables you to build complete, rich software and games that can function perfectly well on the web, phones, PCs, and tablets. The set of professional services and products help everyone create their own game worlds and are loved by the Cocos Creator Engines’ community of large-scale companies across the globe. The solution is easy to use, enabling everyone to build massive worlds without hassle.
You can save tons of money, as there are many third-party services that require no payment, decrease expenditures like game development and operating costs. Us the COCOS creator, which is an easy-to-use and lightweight tool designed to help with the creation of 2D/3D games. It comes packed with a robust developer tool suite and hassle-free content production workflow that helps with the implementation of top-quality game effects and game logic.
The set of features available in the COCOS creator includes Editor extension, 3D scene editor, VK & Metal, Skeletal animation, Material system, UI layout, 3D particle, Terrain Editor, gITF 2.0, and Animation editor. In addition to all this, developers can use TypeScript to create games, check their preview, find and remove errors on powerful machines, and add new features from time to time on their published games.
LateralGM is a powerful IDE for ENIGMA, and both of these combine to offer you a cross-platform game environment. This high-quality game-building tool makes it easy for you to create rich game worlds through a Drag-and-Drop system which is a wonderful opportunity for junior-level developers to start creating. You can use its own robust programming language compatible with C++ for learning purposes, while Advanced developers can use it to make changes according to their requirements.
The IDE comes with an intuitive and simple interface for adding essential functionalities to your game worlds like scene/room/level editor, sounds, and animated graphics. You can also use the more powerful game engine that is provided by ENIGMA and is composed of an extensive set of APIs for file functions, widgets, physics/collisions, 3D, along with a complete compiled language.
Stride (formerly known as Xenko) is an open-source 3D Game Engine written in C# and released under the MIT License that allows you to build powerful game worlds for free or to generate income. There are a lot of features that are offered by this powerful and free game engine. It is bundled with a powerful toolchain that gives you the ability to create, manage, and edit in-game equipment. Development workflows are automated and simplified by the suite of editors.
The solution is designed to be extended easily. The built-in plug-in system gives users the freedom to enhance the functionalities by adding more features. You can customize the game’s rendering pipeline via the Graphics compositor. Upcoming versions will add new functionality that will enable you to edit the building blocks. Another great feature is Nested prefabs, which is programmed to edit a prefab, and each instance gets automatic updates, relieving burdens from your shoulders.
It is also possible to edit prefabs inside other prefabs. Developers can create the UI of their game in an easy and intuitive way using the UI editor. Build UI libraries and take advantage of the prefab system to update all the UI elements’ design automatically, saving tons of time. Other provided features include a Scene editor for creating game scenes and levels by simply dragging and dropping objects and a Sprite editor that comes in handy for creating and editing sprites visually within the editor.
Torque is an open-source 3D game engine developed using the C and C++ programming languages. It used to be proprietary but was later distributed under the MIT License. You can use the Game Engine to build worlds and do lots of designing like sculpting terrain, painting forests, drawing roads and rivers, along with decal and particle editing.
It implements dynamics in the world by using PhysX, which powers cloth dynamics, buoyancy simulation, and rigid body dynamics. Other highlights and functionalities include color correction, deferred lightning model, depth of field, parallax and normal occlusion mapping, bloom, and refraction. Cross-platform support is offered for Web, Windows, macOS, and Linux platforms.
Torque currently has two engines named Torque3D and Torque2D. Torque3D delivers the maximum Torque power and has been used in the creation of top-notch games ranging from MMOs to driving simulators. The Torque2D Engine, on the other hand, offers all the functionalities of Torque and cuts down on problematic dimensions, which can bring you down.
Leadwerks provides you with powerful tools to build VR experiences and 3D games. You can start by learning game development which is a path that beginners can take to polish their skills and develop games. The tutorials contain easy guidelines and teach you all the knowledge necessary for game creation, and the best part is that you aren’t required to have any experience or skills.
The entry-level chapters show you how to use the visual editor ad flow graph system to build game interactions without the need for code. After that’s done, you will be shown how to write custom game scripts using Lua. Users with advanced knowledge can go one step further by programming in C++ using Leadwerks professional Edition. The Leadweks Game Engine is built to utilize the full potential of PC, which is currently considered the number one platform for games.
It doesn’t port games to niche platforms and runs perfectly fine on all PC hardware available in the market, and this also includes integrated graphics chips. The best feature is that the game can be instantly published to Steam with Steamworks integration. Another great highlight is that those who buy Leadwerks can make the desired number of commercial games via a Royalty-free License.
NeoAxis Engine is a comprehensive and feature-rich platform that provides you with a wide range of tools for creating 2D and 3D apps and games. The projects that can be created with it include VR systems, computer games, visual trainers, simulators as well as apps featuring stunning graphics. The highlights of the platform include support for integration of third-party stores and services, versatile .NET development capabilities, and a full-fledged suite of development tools for passionate creators.
The modules and components that make up the engine are developed in the C# programming language, with rendering, sounds, physics, and other low-level parts being developed in Native code. There is a C# IDE within the NeoAxis editor featuring the tools of the Visual Studio to create ease during scripting.
You will be able to populate the scene with event handlers and other objects straight in the environment, which saves a lot of time. The full set of tools includes Mesh tools, Scene editor, GUI editor, 3D modeling tools and fast level creation tools, Built-in C# editor, Material editor, Visual flow graph editor, and Particle system editor. Aside from these are the Rendering Features composed of Billboard, Scriptable materials, Particles, Terrain, Decals, Lens flares, and Curves.
MANU is a next-gen Video Game Maker software that eliminates obstacles between audience and talent and enables you to generate huge worlds without any coding. You won’t have to study to learn skills and can start working instantly. It comes with a top-notch and powerful animation system that allows you to create games in a hassle-free way. This saves a lot of development time and offers you the chance to have fun while creating.
The solution features a user-friendly system that requires zero coding and lets you customize and launch the animations in the desired way. Choose and edit any custom values on the fly, including object movement, health, character speed, and ammunition. You can create and reuse the animation using simple tools, and in doing so, you will be able to ease the workflow and enhance the development process.
Use superior quality animations for the timeline by making use of simple Excel-style formulas that can be mastered quickly. The solution gives the audience the freedom to import popular 3D formats from their desired service to populate the game with characters or animated objects. The supported formats include.OBJ,FBX, and.DAE.
The best feature is that games can be exported to macOS and Windows by following a few simple steps. Other core features include Custom main characters and their animations, the ability to reuse assets and objects to boost development, and creating enhanced visuals.
LITIENGINE is the best-in-class JAVA 2D Game Engine that enables you to create tile-based 2D games by using basic knowledge of the Java Programming Language. It is an open-source and robust Java 2D Game Engine developed by passionate Bavarian siblings. The game engine is composed of multiple components, namely a small Java library that offers the infrastructure of the game, a utiLITI map editor, and a powerful project management tool.
The solution is programmed in Java and is compatible with Mac OS, MS Windows, and Linux. It is completely portable and utilizes a few external dependencies for working. It is released as per the terms of the MIT License, enabling everyone to use and partake in its development. The official API is developed to be simple to grasp and use for the creation of 2D games.
Beginners can accomplish spectacular results through the app. The Engine is developed for instant prototyping and getting successful outcomes instantly. Explore the vast documentation, read expanded tutorials, and view specific functions of the library in the API reference. One of the major features is the 2D Physics Engine that enables you to identify, fix collisions, and implement forces to entities. You can move entities via acceleration by weight and friction. Other highlights include Tile Map XML, utiLITI Editor, Basic Game Infrastructure, Entity Framework, and Particle Framework.
HaxePunk is an open-source simple yet powerful cross-platform, mobile, desktop, and WebGL game engine built on top of FlashPunk. It is released under the MIT license, allowing everyone to access the code and contribute to its development. The solution is based on the AS3 library of FlashPunk.
The core features include multi-touch and gamepad input, builds for Android, HTML5, iOS, Windows, Linux, and Mac. You can also leverage the texture atlas and hardware acceleration support to create outstanding games. The game engine has a Forums section that anyone can join to participate in active threads and enhance their knowledge in the process. Lastly, you can view the setup procedure on the GitHub page.
UDK, short for “Unreal Development Kit,” is an all-in-one development framework designed to help you bring your dream games to life. It provides the community with all the tools they require to develop amazing games. Some of the key highlights include in-depth 3D simulations and high-level visualizations. Thanks to the availability of these high-profile tools, game programmers can now build realistic worlds without hassle.
What separates the framework from the rest is its ultra-core Physics Engine that enables you to power the physical interactions in the world at a much deeper level. You can implement whole scene effects through the Post Process Effects module. Other features of the game engine include AI and Navigation, Rendering Subsystem, User Interface, and Hud, ScaleForm GFX, Kismet, APEX Framework, Performance, Optimization, and Profiling, Foliage, Animation, FaceFX, Static Meshes, Unreal Editor and Tools, and Level Streaming.
Angel2D is an extensive, open-source, and cross-platform 2D game prototyping framework written in C++ and based on OpenGL. It gives you access to many core functionalities in an easier-to-use manner and is developed to speed up the time it takes to breathe life into beautiful game worlds. One of its major goals is to offer all the essential functionality in an easy-to-understand way. It does its best to avoid complex techniques, no matter what.
The drawback of this goal is that the efficiency or functionality has to be sacrificed in some cases. The code is written in a plain way, with comments mentioned everywhere. Everyone is welcome to modify the core engine in their journey. The game prototyping framework was mainly built as an engine for game jams and is still being used for this purpose by many people.